Testimony
of
Anthony R. Pico
Chairman, Viejas Band of Kumeyaay Indians
on S. 1077
Before The Senate Committee on Indian Affairs
October 29, 1997
Mr. Chairman and Members of the Committee:
Thank you for giving me the opportunity to comment on Senator McCain's proposed
amendments to the Indian Gaming Regulatory Act, S. 1077.
Today is difficult for me. I do not want to sound ungracious or disrespectful because Senator
McCain is a man I admire greatly. Yet, today, I must question the soundness as well as the
relevancy of this Bill in its present form.
I would like to address two elements of S. 1077: the regulatory framework, which we find less
than desirable, and the Bill's lack of a remedy for tribes in states like mine' which have not acted
in "good faith" to negotiate tribal-state compacts for class III gaming.
I trust that throughout this hearing process, my views and those of others will be carefully
weighed by the Committee, with appropriate modifications made to create a legal framework that
will work for the United States Government, the States, and Indian Nations. I hope that the
Committee shares my view that S. 1077 in its present form is a working document, subject to
change.
My tribe, the Viejas Band of Kumeyaay Indians, is the owner and operator of a casino, located in
rural San Diego County. Like 35 other tribes in my state, we invested money, our hearts and our
future in gaming. At Viejas, we are building a $30 million factory outlet mall, own a bank, and
support an employee workforce of 1,600 people. The future of all these economic diversification
projects, as well as the continued provisions of government services to our people, revenue
sharing with seven non-gaming tribes in San Diego County, and environmental renewal of our
land depends on electronic video games.
While today, we debate the niceties and fine-tuning of regulating games, in California our games
continue to be illegal. After seven years of trying to bring our governor to the table for a fair and
economically viable compact, we still don't have one. We have no compact for electronic video
games in California, and as a result no state regulatory framework. So, for California tribes,
debating the nuances of regulation is like going to marriage counseling when you are not even
married. And, we see little prospect for a marriage in the future under the current California
governor.
The reason is the Indian Gaming Regulatory Act (IGRA): The very law crafted by the Congress
nine years ago that you are today considering amending. This is the law, that during debate,
Senator McCain, then Vice-Chairman of the Senate Select Committee on Indian Affairs, stated in
the Congressional Record of Sept 15, 1988, has as its purpose "to ensure that Indians are given a
level playing field in order to install gaming operations that are the same as the states in which
they reside and will not be prevented from doing so because of self-interest of the states in which
they reside."
Mr. Chairman and Members of the Committee, before we discuss how to insure the wedding
gifts, we want the marriage certificate. We need a remedy for a governor who has said repeatedly
he will not expand gaming, specifically Indian gaming. This governor has been true to his word,
he has used every means from the courts to politics to avoid negotiating a tribal-state compact for
electronic video gaming with us and other gaming tribes in California.
We need you to clean up the legal voids that now exist relative to compacting. We need a federal
compact. We need a legal remedy that works for a bad faith governor. We need the protection
IGRA promised when, Senator McCain vowed, "that if the states take advantage of this
relationship, the so-called compacts, then I would be one of the first to appear before my
colleagues and seek repeal of this legislation (IGRA)." In California, as a result of court
decisions, and especially the Supreme Court's Seminole v. Florida opinion, which took away a
judicial remedy, Viejas and other California tribes are not only being taken advantage of, we are
being taken to the cleaners.
Last month my tribe closed down 16 percent of our machines at the request of the U.S. Attorney.
Why? It had nothing to do with criminal activities nor was it because of irregularities in our
auditing, prizes, or surveillance and security. We sacrificed revenue and our machines, because
after seven years we still don't have a compact for electronic video machines. To this day, we do
not have a definition of what is allowable for Indians, while the state engages in its own version
of electronic video keno. What we do have is the governor's unchanging word that he will never
compact for our games, or allow us at the table until we are ready to take the crumbs he is willing
to share. If forcing us to agree to a compact that contains little economic incentive isn't enough,
the governor wants gaming tribes to give up additional pieces of our sovereignty to regional
advisory votes and conform to California's environmental review process.
There's big money at stake in California, not only from local competitors for the gaming dollar --
the government-run horse racing tracks, local government sanctioned card rooms and the state's
own lottery and video keno, but from the state next door. There is a lot of interest in containing
or restraining tribal gaming in my state by others who are not Californians. Nevada, right across
the border, enjoys an annual income of over $8 billion dollars that flows into that state's gaming
centers from Californians. Eight billion dollars-that's almost equal to the total amount of
revenues generated by all the tribal government gaming operations in the United States. Need I
say more?
The first and foremost question on the minds of tribes in states like California, where both the
Supreme Court' s Cabazon decision and IGRA are not respected, is: When is the Congress going
to mend the holes left by the courts and political battles in each state, and secure compacting
remedies for tribes in "bad faith" states?
Our governor wants us to have nothing to regulate. And, he is a very determined and powerful
man. He may get his way. In this reality, what do amendments to regulatory schemes mean?
Though we do not have a compact, the Viejas Band, and other California tribes are respectful of,
and concerned with the need to protect the integrity of our operations, both for our tribal
members and the consumer. It has been the gaming tribes in California, who, through sound self-regulation and a commitment to keeping our facilities clean from fraud or crime, have given
tribal gaming credibility with the public. Surveys show we have more respect from the public
than the California Lottery and commercial cardrooms. In San Diego County, 86 percent of the
voters support tribal games and operations, along with the County Board of Supervisors,
Chamber of Commerce, and mayors of neighboring cities. According to surveys, additional
regulation is not a concern of California voters. What the public wants is for us to continue to be
able to operate our video games -- contrary to the governor's position.
I do not wish to trivialize or diminish what you are attempting to do here today. Decisions made
about this bill will affect the credibility of tribal gaming throughout the Nation. If these measures
do not live up to the expected protection for the public, states and tribes, then, Indian Country,
not Senators, will be punished.
Unfortunately, I do not believe, along with many highly-placed and experienced gaming
regulatory auditors, that this bill will do what is envisioned. The rationale for my statement that
these amendments will not work is discussed in detail further in my testimony, but I would
summarize by saying that S. 1077 misleads the public, the Congress, and the tribes. It would lull
everyone into believing that gaming on Indian lands is regulated by a federal gaming authority
the way Nevada and Atlantic City are regulated. This is built on a belief that federal minimum
standards can be created and implemented. Just as the regulatory standards and procedures differ
in Nevada and Atlantic City, and from state to state, there is no consistent level of standards in
Indian Gaming.
There cannot be a single formula due to the circumstances of state compacts, cost, economies of
scale, and other realities of tribal self-regulation.
Additionally, the funding authorized is unrealistic when compared to the costs and manpower
associated with the level of regulation of commercial gaming in Nevada. There is not enough
funding authorized is this Bill, and perhaps, all of Indian Country, who account for only
approximately 10 percent of the gaming in the Nation, to create a regulatory structure for
effective federal regulation of gaming activities.
Gaming on Indian lands will continue to be self-regulated and the public interest is best served by
helping gaming patrons understand this fact, and strengthening tribal ability to assume primary
responsibilities.
There is so much at stake today, and in this next year, that I feel I must be frank and forthright.
Gaming is our economic renaissance, our chance to participate in the American dream, and
promises the potential to exercise our governmental responsibilities. Gaming, for some of us, is
the means to save our culture and people from economic, if not physical extinction. What Indian
Nations need from this Bill and from Congress is the ability and legal support to ensure our own
success. Without a legal remedy for states that refuse to compact fairly, and strong, realistic self-regulatory systems, this will not happen.
The basis for my comments that S. 1077 will not work is the observation that gaming on Indian lands is not like regulating gaming in Nevada or Atlantic City. The regulatory scheme created in S.1077 is based on the assumption that this Bill creates a regulatory scheme that will "ensure that gaming is conducted fairly and honestly by both the operator and players" in the same way as the Nevada and Atlantic City regulatory schemes are designed. I do not believe that this Bill will create a regulatory scheme that will meet this objective and the other objectives.
Overview of Nevada and Atlantic City Regulation:
The Nevada and Atlantic City regulatory schemes both have regulatory groups that are led by
appointees who are responsible for the overall integrity of gaming and the collection of gaming
taxes. They also have significant resources to hire competent specialists to regulate, monitor
compliance and prosecute noncompliance with statutes and regulations. The regulatory groups
are independent of the gaming operators that they regulate and have the ability to enforce detailed
compliance with minimum operating and internal control standards. Both regulatory schemes are
benefitted by the ability to have a critical mass of expert gaming personnel in a limited
geographical area. Some of the regulation in both jurisdictions is based on the need to ensure that
all gaming taxes due the state are properly paid.
The Nevada and Atlantic City regulatory schemes use state gaming auditors, lawyers,
investigators and others to determine if gaming operators are in compliance with statutes,
regulations and minimum standards. These monitoring groups are staffed with significant
numbers of competent and experienced gaming specialists. In addition, the gaming operator must
have the casino's financial statements audited and the auditor must also determine compliance
with the minimum internal control standards, as opposed to the broader minimum standards
described in S. 1077. The instances of non-compliance with statutes, regulations and rninimum
standards identified by the state and the gaming operators CPA firm are used to ensure non-compliance is identified and corrected soon after the non-compliance occurs.
The Nevada and Atlantic City regulatory schemes do have several significant differences. On a
per-casino or per-revenue basis, Atlantic City significantly outspends Nevada on regulating
gaming operators. Nevada and Atlantic City have different gaming statutes and approaches to
regulation. The different levels of regulation result in different approaches to background
investigations, licensing persons and licensing gaming operations, and the regulation of gaming
operations. There are also varying degrees of differences in approaches to regulating surveillance
and security systems and personnel, the rules for the play of games, credit extension and
collection, the use and operation of gaming equipment, and accounting and internal controls.
Overview of Regulating gaming on Indian Lands:
Regulators of Indian gaming operations are organized in many different ways. Some tribes use
tribal councils or committees of tribal councils to regulate gaming operations. Others have set up
separate regulatory organizations of generally two to five persons. Some of these regulatory
organizations operate as departments of the gaming operation, and others operate separate from
the gaming operation. Most of the tribal regulators are tribal members. A small percentage of the
regulatory organizations hire legal, auditing and enforcement personnel.
Most tribal regulators do not have the responsibility to collect tax revenues, as taxes are usually
not paid in the usual sense. (Instead, net tribal government gammg revenues are taxed 100
percent by the tribal government, with such funds going directly into the tribal government
budget to support that government and its programs, consistent with IGRA). Regulators are also
usually not independent of the gaming operation. Regulators, as tribal members, benefit directly
from the success of gaming operations from per-capita payments of net gaming revenues issued
by the tribal government. Many regulators also have close family members who work at the tribal
gaming operation.
Tribal gaming operations are usually the most significant source of tribal employment and
funding for tribal government operations and programs. The significance of this dependency
results in heightened oversight of the tribal gaming operation by the tribal council, other tribal
governmental operations and tribal members. The business activities of the gaming operations
are usually well known by the tribal government and tribal gaming regulators as a result of
information-sharing among tribal members who work at the tribal gaming operation. The tribal
member employees of the tribal gaming operation and the importance of the gaming operation to
the tribe are two very significant controls over the gaming operation.
Tribal regulatory organizations usually regulate only one gaming operation. As a result, they are
not able to assemble the critical mass of gaming specialists or justify the funding to build a
regulatory organization that will match the technical skills of the Nevada or Atlantic City
regulators. State regulatory organizations usually regulate multiple gaming operations, but they
suffer from inadequate funding, the lack of adequate staffing by gaming specialists and
difficulties in managing the government-to-government relationship of tribes and states. As a
result, state regulators are also not able to assemble the critical mass of gaming specialists to
match the technical skills of the Nevada or Atlantic City regulators.
Tribes, tribal gaming associations and state regulators have adopted various standards for
background investigations, licensing persons and licensing gaming operations, and regulation of
gaming operations. There are also various approaches to regulating surveillance and security
systems and personnel, the rules for the play of games, the use and operation of gaming
equipment, and accounting and internal controls. These different standards result from
differences in tribal governmental organizations, issues that are unique to gaming at a particular
tribe, the nature of games offered by the gaming operation, issues present in the gaming compact
and tribal self interests. Most of these different minimum standards contain provisions extracted
from Nevada or Atlantic City regulations or minimum standards. Most of the different minimum
internal control standards tend to follow the Nevada standard.
Overview of S. 1077
The Bill crafts a regulatory scheme that allocates primary regulatory responsibility among four
parties. These parties include the NIGC, Tribal and state regulatory bodies, and independent CPA
firms. This structure is somewhat similar to the regulatory schemes adopted by several states,
including Nevada and New Jersey. This regulatory scheme is also somewhat similar to the
regulatory schemes adopted in certain class III compacts because the Nevada and Atlantic City
statutes and regulations were used to craft the compacts.
The Bill creates a Federal gaming commission that is responsible for, among many other things:
2. determining if a tribe satisfies the requirements to obtain a certificate of self-regulation for
class II gaming;
3. approving management contracts;
4. establishing minimum Federal standards after receiving recommendations of the Advisory
Committee; and,
5. regulating class II and class III gaming operations if tribes or states fail to do so.
All of these responsibilities and the administration of the NIGC are to be discharged from a
budget of $30 million. On a budget dollar per casino basis or budget dollar per gaming revenue
or number of personnel basis, this budget will be significantly less than the Nevada or Atlantic
City regulatory budgets.
States and tribes retain the primary responsibility to regulate gaming. If a state or tribe fails to
regulate gaming in accordance with the Federal minimum standards, the NIGC will regulate
gaming. Before the NIGC can regulate gaming, the NIGC must provide notice and reasonable
opportunity to cure violations and be heard, and exhaust other authorized remedies and sanctions.
It is not clear from the Bill how the NIGC will become aware of tribes or states that are not
regulating gaming operations in accordance with Federal minimum standards. The NIGC does
not have the budget or the legislative authority to audit for compliance of the Federal minimum
standards. When the NIGC becomes aware of apparent non-compliance with Federal minimum
standards, it cannot regulate the gaming operation until all other remedies and sanctions are
exhausted.
The Bill requires tribes to hire CPA firms to audit the class II gaming operation's financial
statements. Contracts in excess of $50,000 are to be "subject to such independent audit reports."
The purpose of the audit is to determine if the financial statements fairly present the gaming
operation's financial position and results of operation. The auditor is not reporting on compliance
with tribal or Federal minimum standards, and the auditor is not reporting on contracts in excess
of $50,000. CPAs are not generally aware of the $50,000 contract provision, and there is no basis
in generally accepted auditing standards to explain what the auditor is supposed to do if the
auditor is aware of the $50,000 contract provision. Auditors are not regulators and the Bill does
not use the auditor to determine compliance with minimum internal control standards which is
the case with Nevada and Atlantic City regulations
Conclusions:
The Bill will not accomplish the objectives listed in Section 3 (3) that are to be satisfied through
regulation of Indian gaming activities. Those objectives are better satisfied through tribal self-regulation. This conclusion is based on the following five observations:
2. The Bill requires the NIGC to assume direct regulatory control of class II and class III
operations in certain circumstances if tribal or state regulatory authorities are not regulating the
gaming operation in accordance with Federal standards. The NIGC does not have a mechanism
to identify instances of non-compliance with the law, regulations or minimum standards in a
reasonable time frame for this authority to be effective. The public is again misled into believing
that Federal gaming authorities are ensuring that gaming operations are properly self-regulated or
that they will assume primary regulatory responsibilities.
3. The NIGC must issue national minimum standards on class II and class III gaming activities
after considering the findings of the Advisory Committee. There are no generally accepted
minimum standards adopted by gaming regulators today. There is a divergence in minimum
standards adopted by certain states and tribes with class III compacts, by tribes and tribal gaming
associations, by Nevada and Atlantic City and other states with land and riverboat gaming. This
Bill also assumes that meaningful Federal standards can be developed for all types of gaming that
can be conducted on Indian lands, including gaming that is subject to a variety of different class
III compacts and different tribal gaming ordinances. Minimum standards that will work with all
class III compacts and tribal gaming ordinances will be difficult to establish.
4. The Bill requires states and tribes to regulate gaming as long as the regulatory standards meet
the requirements of S. 1077. The states do not have adequate resources to meet the requirements
of S. 1077. The states do not have adequate resources or the critical mass of gaming auditors,
lawyers, investigators and others to satisfy the monitoring and enforcement objectives of the Bill.
In addition, the unique nature of gaming on Indian lands does not permit each Tribe to replicate
the Nevada or Atlantic City regulatory environments for each gaming operation. Each tribe needs
to create a regulatory environment that meets the self-regulatory and governmental oversight
objectives of their tribe after considering all of the economic and other issues that are unique to
the tribe.
5. The independent CPA is not a regulator and will not provide sufficient and timely information to the NIGC or state regulators to identify instances of non-compliance with the law, regulations or minimum standards. The auditor conducts the annual audit under standards that do not satisfy the regulatory objectives of S. 1077.
I thank the Committee again for giving me this opportunity to share these observations with you.